Pay-to-Play Gaming Is Flawed, Blockchain-Based Platform Says
A blockchain-based entertainment platform is vowing to transform gaming past tackling flaws in the pay-to-play model.
Digital Entertainment Asset, or DEA, says the current marketplace relies on gamers who continuously purchase in-app items that chop-chop get worthless. Many players are left regretting how much money they've spent.
The company'south new concept changes the status quo past rewarding players instead of charging them, meaning loyal users get something tangible in return for the fourth dimension they spend playing online social games.
Known equally PlayMining, the platform has 3 elements. According to the squad, points earned through games and reading manga can exist exchanged for digital currency, and this is managed through the DEA Bank. Through the digital art auction, these avails tin also be traded and distributed — and the visitor plans to make this site "a highly entertaining and intuitively usable platform."
All of the games and manga on offering are going to be costless, and at no indicate volition players be charged. As a result, the most dedicated gamers and readers have the risk to reap the most rewards.
Information technology is hoped that all three of these aspects will "influence each other and encourage the distribution of digital avails."
Unique assets
DEA says the digital assets that are going to be circulated through its platform are nonfungible tokens. Otherwise known as ERC-721 tokens, each of the assets offer unique characteristics that make them different and digitally scarce. In DEA's case, each nugget will initially offering an illustration by famous Japanese manga artists. Over fourth dimension, it's hoped that sound, image and video data will be added — increasing the variety of avails on offer.
DEA is bachelor hither
According to DEA's white paper, a plethora of renowned manga artists and creators have already announced that they plan to support the project's mission — providing new, original illustrations that will be released as digital assets. They include Hiro Mashima, Etsushi Ogawa, Ryoji Minagawa, Haruhiko Mikimoto and Tony Valente.
The visitor doesn't plan to finish hither. By the time the digital art auction is launched for public consumption, DEA has the target of recruiting 100 well-known cartoon and manga artists from around the globe. Given the fact that 39 artists from Mainland china, Taiwan, France and Italy have already gotten on board as of Feb 2022, it seems the platform is well on its way to reaching this goal.
This digital art tin be purchased using DEAPcoins, a cryptocurrency that has been specially created for the DEA platform. "PlayMiners" — the term for the gamers and readers who use the service — have the opportunity to sell their illustrations through an auction or buy pieces of artwork that aren't in their collection. Ownership data is stored using the blockchain.
Upcoming launches
The digital art auction service is scheduled to launch on April fifteen, and the goal is to create a new market that's worth over $10 one thousand thousand a twelvemonth. Prior to this, DEAPcoins are being listed on OKEx, one of the largest exchanges in the world.
Two engaging games accept already been unveiled past DEA. A closed beta version of JobTribes launched on April 9, in which gamers battle in a fantasy world on the theme of occupation.
In a nod to the Tokyo Olympics, which are now set to accept identify in 2022 considering of the coronavirus pandemic, the Japanese team behind DEA has likewise created World Flags. This project aims to alloy pedagogy and amusement past introducing national flags, their meanings and their origins.
DEA was established in August 2022, and it is headquartered in Singapore.
Learn more about DEA
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Source: https://cointelegraph.com/news/pay-to-play-gaming-is-flawed-blockchain-based-platform-says
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